A little about me
Curious by nature.
Developer by practice.
I’m Anthony Newlin, a game development and design student at the University of Arizona, with a minor in Games and Behavior.
From an idea
to something playable.
My work spans narrative adventures, arcade challenges, and action games. I focus on UI design and implementing core gameplay mechanics, exploring how interaction can shape a player’s experience.
Unity and C# are central to my game projects, alongside Python programming. I’m also exploring Godot and GDScript, and using tools like Blender and Canva to bring ideas into a playable form.
Outside game development, I enjoy repairing and modding electronics. I’m drawn to understanding how things work—and finding ways to make them work better.
Tools of the trade