A little about me

Curious by nature.
Developer by practice.

I’m Anthony Newlin, a game development and design student at the University of Arizona, with a minor in Games and Behavior.

From an idea
to something playable.

My work spans narrative adventures, arcade challenges, and action games. I focus on UI design and implementing core gameplay mechanics, exploring how interaction can shape a player’s experience.

Unity and C# are central to my game projects, alongside Python programming. I’m also exploring Godot and GDScript, and using tools like Blender and Canva to bring ideas into a playable form.

Outside game development, I enjoy repairing and modding electronics. I’m drawn to understanding how things work—and finding ways to make them work better.

Tools of the trade

My toolkit.

Programming

C#PythonGDScriptR

Engines & creative tools

UnityGodotBlenderCanvaPhotoshopMicrosoft Office